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APPLICATION

Player Name: Bit
Plurk Handle: Shisui_Cross
Player Status: New Player
Other characters: n/a


Character Name: Mrs. 'Elizabeth' Brisby
Fandom: The Secret of NIMH
Character Journal: [personal profile] mothermouse
OU, AU, or OC? OU
If canon, canon point: After end of Movie
PB: n/a

Setting Background: n/a

History: http://tvtropes.org/pmwiki/pmwiki.php/WesternAnimation/TheSecretOfNIMH?from=Main.TheSecretOfNIMH

Personality:

A widow with four small children, Mrs. Brisby is a steadfast little creature with a heart twice her size and what seems like the patience of a saint. She'd need to given her little ones are geniuses who age much slower then normal mice children and who are just as rambunctious and precocious as any others. She has her hands more then full and she's in way over her head.

A naturally quiet and rather timid creature with simple wishes and needs, she has held up under the strain of grief and stress rather well. With gently wry humor she goes about her days just doing what needs to be done. She does the best she can with the hand she is dealt because no one else is going to do it for her. Somethings just need to be done and no matter how frightened or outmatched she really is, what else can she do but keep going?

She can be startlingly reckless. Because she can't count on anyone else for the most part there are times where she will toss herself into things that are too much for her to handle. She has learned to be a creative problem solver out of pure need to be and between that, her heart, and that reckless streak things can quickly get out of hand.

She does have a temper but it's hard to trigger. Mostly it seems to be triggered by foolishness where there should be seriousness. While she can handle some antics, too much annoys her greatly. When her temper does snap it's mostly in the form of impatience and then subtle and passive-aggressive, showing in little ways, like the way she moves or the way she speaks to the person who has annoyed her, almost condescending as if that person is a child.

Most of the time she's a fairly practical and hardy creature and it does take a lot to shake her. Bad things happen and she easily becomes fearful or heartbroken. However afterward she picks herself up and continues. Her husband dies and she moves on. Her child becomes sick and she gets him medicine. Her home is endangered and her child can't move...so she gets her house moved instead.

She is remarkably kind and generous. She has all the reasons in the world to be bitter and insular or even selfish. Instead she's thoughtful of others plights. Helping a crow tangled in string, braving cats and humans to help he rats or telling the rats they needed to go even while her home was still in danger. Such simple things and yet truly startling when you think it over. None of her concern and she does it anyway with little thought and everything to lose.

Canon Powers: Might be able to use magical items naturally, used a magic amulet to save her house from a mudslide by lifting her home into the air and setting it somewhere safe with her will.

Freebie Powers: She's able to read so her Learning stat is Max as well and she's clever and able enough to create useful things out of scrap. Just in general way smarter then any mouse ought to be.

Power Selection: Magic; Adept

Game Powers:

Fetching: Casting this will bring an object that weighs as much or less then a cinder-block to her as long as she has line of sight and it's within 15 feet with nothing blocking the way.

Mother's Kiss: A Miner Healing Spell that takes away most aches and pains of miner injuries. Bruises and cuts will fade to mostly nothing, pulled muscles and sprains mend. If one is sick the illness will be as if it's mostly already run it's coarse and will fade on it's own. Everything just feels better even if it isn't a full heal. Will have little effect on worse things but can easily buy time for a better heal.

Thunders Echo: When frightened or Angry enough she can call a brief blast of lightning against an attacker.

Non-Powered Abilities: Her size and her species give her natural pros and cons. Her hearing is only slightly worse then a bat's and her sense of smell is very High as well. Her sight is fairly bad and she's mildly color blind but she senses and sees motion more easily then not. If she can get her head through a hole then she can pass though it so it's very hard to keep her in or out of places. Along with that her size also helps her hide and sneak around.

Setting/Suitability: Mrs. Brisby is a wild field mouse with the basic understanding and intelligence and creative ability of a human, as such living and surviving- even thriving- in a wild setting will be easier for her then maybe most. She has shown herself very capable of working with others to over come difficulties when needed and of being extremely driven towards seeing tasks through no matter the difficulty.

SAMPLES

Prose Sample: For whatever reason, whether it's a strange nonhuman appearance, special powers or magic, having actual dental hygiene, or wearing a digital watch, the locals have declared your character a witch and want to burn them at the stake. Write your character reacting to the situation in whatever idiom is natural to them, whether it's with appealing to compassion, using logic, fighting their way out, terrifying them by playing death metal on their dying ipod, etc.
__________

Well, she was a talking , intelligent mouse. This was the type of problem that the Rats of NIMH had feared might come to pass if the humans knew just how smart animals could be. She, of course, was no genius. But the humans calling for her to be burned alive didn't seem to mind that distinction.

She was currently trying to break out of the little cage they put her in, they planned to toss it, with her inside it, into a bonfire. Apparently just letting a cat get her would do no good because...evil witch powers. She had been far, far too scared to ask why fire would seem to do the trick if a cats sharp teeth wouldn't.

She gasped an almost silent sob of relief when she managed to catch the latch of the cage and yank it open. She scrambled out and went about finding a safe way down. Once she was out of this room she should be...

There was a commotion as one of the humans walked into the room and spotted the empty cage and her on the table. He came stomping over to grab her and she leaped onto his body using his clothes as a way down. She struggled not to cry out in fright as he yelped and grabbed for her.

Once on the floor she darted for the safety of a crack in the wall. There was a crash behind her as she slipped inside it but she did not stop to look. She didn't stop until she was in the bushes outside of the small town and she curled up panting and shaking like a leaf. Next time, she swore to herself, she would bring back up. Oh, how she hated cages!


Network Sample:

Your character's inner child has been separated from your character into its own individual entity by a powerful spirit, and your character can speak to them through the game's magic mirror network. The child has been commanded to listen in silence, and in an ultimate test of self-awareness, your character has been told they must talk to them and pass them wisdom and emotional honesty they've gained through life experience. Every time you character lies or is otherwise insincere about something from their adult life, they get zapped with a painful magical shock from the spirit.
________

[ It's more then a little heart breaking seeing herself of age with her own children and knowing very well the pain she will be going through shortly. The small mouse was squirming looking worried and confused and while she felt much the same she had a job to do. ]

Y-you'll...

[ It's hard and she understands why the creature was enforcing honesty. The urge to lie to herself was strong.]

You will need to be strong. Stronger then you think you could ever be sometimes. Because things are going to become fearful and hard.

[ She's crying a little as she spoke. Grief still had hold even now, though it is only a deep ache where it had once been a massive, sharp, open wound. ]

But there will be joy too and it's those moments you will need to focus on. I promise the hurt fades and you are braver then you seem.

[ Here she smiles at the wide eyed pup. She would not change marrying Johnathon or having his children for all the comfort in the world. ]

It's worth it, I swear to you it's worth hanging in there and moving forward. I would go through it all to gain what I have.

Don't run. Always move forward. You will be terrified, sometimes. There is no getting around it.

[ Her voice is gentle and she wants to stroke the child's head to sooth. Because she looks fearful now just listening. ]

But if you focus on the things that are needed.... you will be alright.

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